Background

SOFTWARE SUB

Embedded Systems Design with 8051 Microcontrollers Hardware and Software


Contents

Chapter 1:Introduction To Embedded Systems

Chapter 2:8031 Microcontrollers

Chapter 3:8031 Derivatives

Chapter 4:Real Life Projects

Chapter 5:Project Tools

Chapter 6:Topview Simulator

Chapter 7:Topview Debugger

Chapter 8:Topview Programmer

Chapter 9: Contact Frontline Electronics


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Software Engineering For Students



Software Engineering for Students presents a range of current techniques and tools for people who have experienced the pleasures of writing programs and who want to see how things change in the scale up to large programs and software systems.
The students' familiarity with programming gives them relevant background and the confidence to grasp the fundamentals of this subject.
The book starts by explaining the challenges that large software projects present, moving on to cover the current principles, techniques and tools that are used in software development throughout the industrialised world.
Features:-
* Pragmatic, non-mathematical approach
* Self-test questions within each chapter help the reader to fully understand the concepts
* Numerous exercises are provided at the end of each chapter
* Consistent use of the UML as a design notation
* Case studies used throughout
* An accompanying website with even more teaching and learning resources



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Oracle Database 11g A Beginners Guide McGraw Hill



Contents

Introduction

1 Database Fundamentals


2 Installing Oracle

3 Connecting to Oracle

4 SQL: Structured Query Language

5 PL/SQL

6 The Database Administrator

7 Backup and Recovery

8 High Availability: RAC, ASM, and Data Guard

9 Large Database Features






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Complete Java 2 Certification Study Guide Text Book




Contents at a Glance

Introduction 

Chapter 1 Language Fundamentals

Chapter 2 Operators and Assignments

Chapter 3 Modifiers

Chapter 4 Converting and Casting

Chapter 5 Flow Control, Assertions, and Exception Handling

Chapter 6 Objects and Classes

Chapter 7 Threads

Chapter 8 The java.lang and java.util Packages

Chapter 9 I/O and Streams

Chapter 10 About the Developer’s Exam

Chapter 11 Swing Components

Chapter 12 Layout Managers

Chapter 13 Object Streams and RMI

Chapter 14 Putting It All Together




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8051 Microcontrollers An Applications Based Introduction




8051 Microcontrollers An Applications-Based Introduction

By


David Calcutt
Fred Cowan
Hassan Parchizadeh


Contents


1 Introduction to Microcontrollers

2 Flash Microcontroller Board

3 Simulation Software

4 P89C66x Microcontroller

5 Low Pin Count (LPC) Devices

6 The XA 16-bit Microcontroller

7 Project Applications



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Embedded Systems Design Text Book


Embedded Systems Design
Second edition


By

Steve Heath


Contents

1.What is an embedded system?

2.Embedded processors

3.Memory systems

4.Basic peripherals

5.Interfacing to the analogue world

6.Interrupts and exceptions

7.Real-time operating systems

8.Writing software for embedded systems

9.Emulation and debugging techniques

10.Buffering and other data structures

11.Memory and performance trade-offs

12.Software examples

13.Design examples

14.Real-time without a RTOS


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The Microcontroller Idea Book

The
Microcontroller Idea Book
Circuits, Programs, & Applications
featuring the 8052-BASIC Microcontroller

By

Jan Axelson
   
Table of Contents


Chapter 1 Micro controller Basics

Chapter 2 Inside the 8052-BASIC

Chapter 3 Powering Up

Chapter 4 Saving Programs

Chapter 5 Programming

Chapter 6 Inputs and Outputs

Chapter 7 Switches and Keypads

Chapter 8 Displays

Chapter 9 Using Sensors to Detect and Measure

Chapter 10 Clocks and Calendars

Chapter 11 Control Circuits

Chapter 12 Wireless Links

Chapter 13 Calling Assembly-language Routines

Chapter 14 Running BASIC-52 from External Memory

Chapter 15 Related Products



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Digital logic Design Morris Mano Text Book

Digital logic Design Morris Mano Text Book

Contents

1. Binary Systems


2.Boolean Algebra And Logic Gates


3.Simplification Of Boolean Functions


4.Combinational Logic


5.MSI AND PLD Components


6.Synchronous Sequential Logic


7.Registers , Counters And Memory Unit


8.Algorithmic State Machine


9.Asynchronous Sequential Logic


10.Digital Integrated Circuits



11.Laboratory Experiments



12.Standard Graphic Symbols



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Engineering : Artificial Intelligence Book

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Artificial Intelligence A Modern Approach
Third Editiom
BY
Stuart Russell 

&

Peter Norving
Overview of the book


The main unifying theme is the idea of an intelligent agent. We define Al as the study of agents that receive percepts from the environment and perform actions. Each such agent im-plements a function that maps percept sequences to actions, and we cover different ways to represent these functions, such as reactive agents, real-time planners, and decision-theoretic systems. We explain the role of learning as extending the reach of the designer into unknown environments, and we show how that role constrains agent design, favoring explicit knowl- edge
representation and reasoning. We treat robotics and vision not as independently defined problems, but as occurring in the service of achieving, goals. We stress the importance of the NEN TERM task environment in determining the appropriate agent design.


      Our primary aim is to convey the ideas that have emerged over the past fifty years of Al research and the past two millennia of related work. We have tried to avoid excessive formality in the presentation of these ideas while retaining precision. We have included pseudo code algorithms to make the key ideas concrete; our pseudocode is described in Appendix B.

                   This book is primarily intended for use in an undergraduate course or course sequence.The book has 27 chapters, each requiring about a week's worth of lectures, so working through the whole book requires a two-semester sequence. A one-semester course can use selected chapters to suit the interests of the instructor and students. The book can also be used in a graduate-level course (perhaps with the addition of some of the primary sources
suggested in the bibliographical notes).The only prerequisite is familiarity with basic concepts of computer science (algorithms, data structures, complexity) at a sophomore level. Freshman calculus and linear algebra are useful for some of the topics; the required mathematical back - ground is supplied in Appendix A.



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Engineering : Data Communications And Networking Book

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Data Mining Concepts and Techniques 

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